#include "../include/SlowTurret.h"

SlowTurret::SlowTurret(Position P):Turret(P,)
{
    delete &bullet;
    bullet.setInitialPosition(P);


        colorR = 0;
        colorG = 1;
        colorB = 1;
}

SlowTurret::~SlowTurret()
{
    //dtor
}
